The streamlined tools and workflows found in SpaceClaim make creating geometry quick and easy. There are three different modes that you can switch between seamlessly as you design. Sketch Mode lets you define a sketch plane that will intuitively snap to things like axes and models. The 2D drawing tools are what you would expect from a high end CAD software. Points, lines, circles, splines, and shapes can all be created using a variety of functions that can be driven by the dimensions you enter. Each function also has a set of options that can change its behavior to handle different applications. Tools like corner rounding, offsetting, mirroring, patterning, and trimming can be used to modify the geometry to suit its purpose. The 2D geometry can be used to aid in 3D design, or for things like drawing sheets/blueprints.
3D Mode is used when working with solid models and surfaces, some of which will come from the 2D sketches mentioned above. SpaceClaim uses four main tools, Pull/Move/Fill/Combine, to accomplish the majority of design tasks using direct modeling. Each of them has tooltips and buttons on screen that help walk you through how to use it for your intended purpose. The Pull tool will be used for many common solid modeling functions. Depending on the selection, things like extruding, revolving, drafting, sweeping, scaling, and corner rounding/chamfering can all be done with the Pull tool. As you learn the different functions and picks required you can use shortcuts to speed things up even more.
If possible, the Fill tool will remove the selected features from shapes, surfaces and solids. It can be used to de-feature or simplify a model by removing things like pockets, holes, bosses, and radii. The Combine tool is used to perform Boolean operations. It can merge models to-gether, slice them apart, and remove the mass of one from the other. There are several other tools available to do everything from automatically shelling a model in seconds to manually tweaking a face one control point at a time.